Fortnite

studied byStudied by 25 people
5.0(2)
get a hint
hint

When was Fortnite created?

1 / 48

Studying Progress

0%
New cards
49
Still learning
0
Almost done
0
Mastered
0
49 Terms
1
New cards

When was Fortnite created?

July 2017

New cards
2
New cards

Who was fortnite made by?

Epic Games

New cards
3
New cards

Features of Fortnite Game

-Multiplayer

-Free to Play

New cards
4
New cards

How many Fortnite game modes are there?

3

New cards
5
New cards

What are the game modes in Fortnite?

-Battle Royale

-Creative

-Save the World

New cards
6
New cards

What was the first game mode to be released?

Save the World

New cards
7
New cards

How much revenue was produced in the first 10 months of the game being released?

1.2 billion

New cards
8
New cards

How much revenue was produced in 2018?

2.4 Billion

New cards
9
New cards

What awards has Fortnite won?

Best Ongoing Game in PC Gamer and IGN awards (2018)

New cards
10
New cards

What was the progression of profit from Epic games due to Fortnite

825 mil (2012) → 5.8 bil (2018)

New cards
11
New cards

How does the gameplay of Fortnite work?

-Groups of 100 get dropped by flying bus into island

-Fighting to death

-Collecting materials, building/demolishing stuctures

-Storm encroaches driving players into smaller areas initiating conflict

New cards
12
New cards

What is the genre of fortnite?

Battle/Creative

New cards
13
New cards

Why is Fortnite so popular?

-Hybrid game so it appeals to a range of audiences

-Free to play

-Competitive element

New cards
14
New cards

What are some conventions of a website?

-Banner

-Address Bar

-Alt Tags

-Buttons

New cards
15
New cards

What is the value of a franchise?

Increases profit

New cards
16
New cards

Who plays fortnite?

-42% in full time employment

-78% male, 22% female

New cards
17
New cards

How does having a player base in full time employment affect the game?

-Funding mode is through in app purchases so players need money

-Form of escapism from a full time job

New cards
18
New cards

How does Fortnite use technological convergence?

Available on lots of different platforms

New cards
19
New cards

What is technological convergence?

The bringing together of multiple different platforms

New cards
20
New cards

How is Fortnite present online?

-On Facebook, Youtube, Snapchat ext

-Makes teaser trailers or walkthroughs of gameplay to post

-Twitch streaming live competitions

-Most watched game on YouTube

New cards
21
New cards

How does Fortnite increase its audience?

-Synergetic Partnerships

-Technological Convergence

-Online Pressence

New cards
22
New cards

How do synergetic partnerships help fortnite?

Increases revenue and targets new audiences who were already fans of the company the partnership was made with

New cards
23
New cards

What is a synergetic partnership?

A partnership with another brand

New cards
24
New cards

Name examples of a synergetic partnership done by Fortnite.

-Marvel and Fortnite created Avengers Infinity War

-Fortnite x Nike Air Max

New cards
25
New cards

What does vertically integrated mean?

Companies taking ownership of at least two stages in its supply chain

New cards
26
New cards

What is the benefit of horizontal/vertical integration?

Gives power to the company

New cards
27
New cards

What company is Fortnite Regulated by?

Video Standards Council (VSC)

New cards
28
New cards

What makes Fornite a PEGI-12?

-Has battle so cant be lower than a 12

-Violence is not graphic and is fantasy, little use of bad language, no sexual references/drugs so no need for a higher certificate

New cards
29
New cards

What age-rating system does fortnite use?

PEGI

New cards
30
New cards

What are the features of a PEGI-3 rating?

-Nothing that requires or warrants a content warning

-Violence in a comical context/ nudity in a completely natural and non sexual manner

New cards
31
New cards

What are the features of a PEGI-7 rating?

-Any game that would be a PEGI-3 but contains frightening scenes/sounds

-Unrealistic violence towards fantasy characters

New cards
32
New cards

What are the features of a PEGI-12 rating?

-More graphic/realistic violence towards fantasy characters

-Sexual posturing as a sexual innuendo

-Mild swearing

-Minimum age which games involving gambling can receive

New cards
33
New cards

What are the features of a PEGI-16 rating?

-More mature/realistic violence against human characters, including death/injury to humans

-Sexual activity can be shown but not visible genitals

-Worst forms of bad language allowed

-Encouragement of tobacco/alcohol/illegal

-Glamorisation of crime

New cards
34
New cards

What are the features of a PEGI-18 rating?

-When the level of violence becomes gross- horrific methods of death/injury such as torture or decapitation

-Violence against elderly/children

-Sexual threat/violence

-Detailed descriptions of criminal techniques

-Glamorisation of illegal drugs

-Sexual activity where genitals are shown

New cards
35
New cards

How does Fortnite make money?

-In-app purchases

-Subscriptions

-Advertisements

-Partnerships with other companies

New cards
36
New cards

What can players spend their money on in game?

-VBUX

-Skins

New cards
37
New cards

What are some issues with Fortnite funding model?

-If there is a financial strain on society, users will drop

-Children may unknowingly purchase something

New cards
38
New cards

What is a microtransaction?

The purchasing of virtual goods in order to improve experience electronically while playing the game

New cards
39
New cards

What does GaaS stand for?

Games as a Service

New cards
40
New cards

Why might a player make a microtransaction in fortnite?

-Cosmetics- making their character look cooler

-Monetary- Purchasing items with the in-game currency

New cards
41
New cards

What is the End of Audience Theory?

-Audiences are no longer passive

-They use media to create their own texts (e.g in app skins, ninja on YouTube)

New cards
42
New cards

How do Uses and Gratifications apply to Fortnite?

-Personal Identity: On screen avatar altering

-Personal Relationships: Multiplayer game, Multiple Platforms

-Entertainment: Escape from everyday life

New cards
43
New cards

What are the general statistics for the players in the gaming industry?

-56% male

-28% under 18

-23% over 50

New cards
44
New cards

What does PEGI stand for?

Pan-european game information

New cards
45
New cards

Who started epic games?

Tim Sweeney

New cards
46
New cards

What is regulation?

Rules or sets of standards that are expected to be adhered to. Regulatory bodies oversee that this is being done by media companies

New cards
47
New cards

What is a franchise?

A collection of linked media products derived from single original source

New cards
48
New cards

What operating system did epic games use to produce fortnite?

Unreal engine

New cards
49
New cards

What celebrities have helped promote fortnite?

-Drake

-Ben Simmons

New cards

Explore top notes

note Note
studied byStudied by 11 people
Updated ... ago
5.0 Stars(1)
note Note
studied byStudied by 16 people
Updated ... ago
5.0 Stars(1)
note Note
studied byStudied by 7 people
Updated ... ago
5.0 Stars(2)
note Note
studied byStudied by 9 people
Updated ... ago
5.0 Stars(1)
note Note
studied byStudied by 12 people
Updated ... ago
5.0 Stars(1)
note Note
studied byStudied by 2 people
Updated ... ago
5.0 Stars(1)
note Note
studied byStudied by 24 people
Updated ... ago
5.0 Stars(3)
note Note
studied byStudied by 6869 people
Updated ... ago
4.8 Stars(38)

Explore top flashcards

flashcards Flashcard202 terms
studied byStudied by 50 people
Updated ... ago
5.0 Stars(1)
flashcards Flashcard46 terms
studied byStudied by 21 people
Updated ... ago
5.0 Stars(1)
flashcards Flashcard59 terms
studied byStudied by 1 person
Updated ... ago
5.0 Stars(1)
flashcards Flashcard115 terms
studied byStudied by 3 people
Updated ... ago
5.0 Stars(1)
flashcards Flashcard43 terms
studied byStudied by 1 person
Updated ... ago
5.0 Stars(1)
flashcards Flashcard81 terms
studied byStudied by 37 people
Updated ... ago
5.0 Stars(1)
flashcards Flashcard75 terms
studied byStudied by 23 people
Updated ... ago
5.0 Stars(1)
flashcards Flashcard30 terms
studied byStudied by 6 people
Updated ... ago
5.0 Stars(1)