ENTRP midterm

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entrepreneurship def.

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104 Terms

1

entrepreneurship def.

the activity of setting up a business taking on financial risks in the hope of profit

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2

Corporate Entrepreneurship

is a process of creating new products, ventures, processes or renewal within large corporations

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3

Entrepreneurship Inside

are employees who think and act entrepreneurially within different types of organizations

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4

Franchising

is a type of license purchased by an individual from an existing business that allows the franchisee to trade under the name of that business

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5

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6

Social Entrepreneurship

applies the principles and guidance used by start up founders and entrepreneurs to a business that directly generates social change or impacts a social cause

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7

Family Entrepreneurship

is a business that is owned and managed by multiple family members, typically for more than one generation.

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8

Serial Entrepreneurship

are people who start several businesses

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9

Fixed Definition

people perceive their talents and abilities as set traits

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10

growth mindset

people believe that their abilities can be developed through dedication, effort and hard work

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11

Metacognition

our ability to understand and be aware of how we think and the processes we use to think.

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12

Self leadership

a process whereby people can influence and control their own behavior, actions and thinking

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13

self-observation

raise our awareness of how, when, and why we behave the way we do in certain circumstances

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14

self-goal setting

is the process of setting individual goals for ourselves

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15

self-reward

ways in which we compensate ourselves when we achieve our goals

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16

self-punishment

is a process that allows us to examine our mistakes before making a conscious effort not to repeat them

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17

slef-cueing

encourage constructive behaviors and reduce or eliminate destructive ones

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18

Improvisation

is the art of spontaneously creating something without preparation

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19

Characteristics of opportunities

durability, attractiveness, timeliness and ability to create value of customers

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20

definition of opportunity

as a way of generating value through unique, novel, or desirable products or services

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21

classification of matrix

help with long term planning

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22

analytical

involve taking time to think carefully about a problem by breaking it up into parts

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23

search

involving using a stimulus to retrieve memories in order to make links or connections based on personal experience

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24

imagination based

involve suspending disbelief and dropping constraints in order to create unrealistic states or fantasies

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25

habit breaking

techniques that help to break our minds out of mental fixedness in order to bring about creative insights

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26

relationship seeking

involve consciously making links between concepts or ideas that are not normally associated with each other

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27

development

are employed to enhance and modify existing ideas in order to create better alternatives and new possibilities

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28

interpersonal

require group interaction

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29

find pathway

assumes that opportunities exist independent of entrepreneurs and are waiting to be found

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30

search pathway

is used when entrepreneurs are not quite sure what type of venture they want to start

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31

effectuate pathway

more about creating opportunities rather than simply uncovering them

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32

design pathway

discover high value opportunties

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33

design thinking

approach to innovation that brings together what people need with what is technologically feasible

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34

desirability

who will want to use or buy the product or service?

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35

feasibility

what can possibly be achieved in the near future?

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36

viability

how sustainable is the idea in the long term?

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37

divergent thinking

allows us to expand our view of the world to generate as many ideas as possible

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38

convergent thinking

allows us to narrow down the number of ideas generated through divergent thinking

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39

The 3 phases of design thinking

inspiration, ideation, implementation

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40

inspiration

design challenge and user needs

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41

implementation

prototyping and testing solutions

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42

Ideation

potential solutions to meet needs

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43

observations

the action of closely monitoring the behavior and activities

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44

interview

to better understand the problems or needs of people validated what you think a need or problem may be

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45

Business model

how a new venture creates, delivers and captures value

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46

4 parts of business model

offering, customers, infrastructure, financial viability

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47

The offering

which identifies what you are offering to a particular customer segment

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48

the customers

are people who populate the segments of a market that your offering is serving

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49

the infrastructure

includes all the resources that an entrepreneur must have in order to deliver the CVP

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50

CVP

Customer Value proposition

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51

financial viability

the revenue and cost structures a business needs to meet its operating expenses and financial obligations

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52

4 problems experiences by customers

lack of time, money, skills, and access

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53

lack of time

going to the doctor isn’t just a wait of time but it is also a waist of money

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54

lack money

getting a taxi used to be a luxury until uber came along

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55

lack of skills

people might like to accomplish a task but lack the specialized skills to get the job done

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56

lack of access

prevents them from getting the job done

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57

Types of value propositions

All-benefits, points-of-difference, resonating-focus, product-market fit

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58

type of customer segments

Mass market, niche market, segmented market, diversified market, multisided markets

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59

the value of business model canvas

creating, capturing and delivering value

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60

Customers

someone who pays for a product or service

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61

Markets

place where people can sell good and services to people who wish to buy those goods and services.

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62

Types of customers

end user, influencer, recommenders, economic buyers, decision makers

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63

end user

the customers who will actually use your product

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64

influencers

customers with a large following who have the power to influence our purchase decisions

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65

recommenders

people who may evaluate your product and tell the public about it

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66

economic buyers

the customers who have the ability to approve large scale purchases, such as buyers for retail chains, corporate office managers and corporate VP’s

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67

decision makers

customers similar to economic buyers who have even more authority to make purchasing decisions as they are positioned higher

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68

target customer groups

innovators, early adopters, early majority, late majority, laggards

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69

innovators

first customers to try a product

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70

early adopters

second group to adopt a product

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71

early majority

tend to take interest in a new product as it beings to have mass market appeal

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72

late majority

are typically skeptical, pessimistic, risk averse and less affluent than the previous groups

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73

laggards

are the last to adopt a new innovation

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74

buyer personal

profiles or representations of your ideal customers based on infomation and market research

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75

why is buyer personal useful?

allow you to segment your customers into different groups

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76

TAM

Total available market

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77

what does TAM do

refers to the total market demand for a product or service

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78

SAM

Serviceable Available Market

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79

What does SAM do

is the section of the TAM that your product or service intends to target

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80

SOM

Share of Market

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81

What does SOM do

your company is realistically likely to reach

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82

Why do we need experiments

because it is a test designed to help you learn and answer questions

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83

Interview

a fast and inexpensive way to get insights into your idea from your target customers before you begin the experiment

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84

paper testing

creating a paper test is a simple way to outline your vision

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85

advertising

involves spreading the word about your business using brochures or social media

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86

button to Nowhere

click on a feature but then nothing happens

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87

Landing Page

a space in the website that leads to more information

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88

Task completion

watching someone using your product to understand what works and what doesn’t

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89

Prototpe

early and often crude version of a product

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90

Preselling

testing technique that involves booking orders for your products before it has been developed

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91

Concierge and Wizard of Oz

the customer interfaces with the product but the ‘technology” is going on behind the scenes

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92

Live product and Business

gathered enough insights and validation to launch your live product and business in the marketplace

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93

MVP

minimum viable product

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94

Rapid Prototypes

quickly created models used to visualize a product or service

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95

Mock-up-prototype

presented as a 2D or 3D model that looks like the finished product

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96

High fidelity Prototype

more sophisticated version of a mock up that has enough functionality is p

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97

Legos prototype

is particularly useful for creating rough, simple prototypes of you ideas

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98

role-playing

method that helps you to stop into the shoes of your user by capturing their emotional experience vi

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99

Wizard of Oz prototype

virtual assistant in which someone behind the scenes types out the responses to the user

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100

user-driven prototype

creating a prototypes so you can understand their thinking

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