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Components of IS (Information System) (6)
Data
Information
Hardware
Software
Telecommunication/Networks
People/Peopleware
Data communications
are the exchange of data between two devices via some forms of transmission medium such as a wire cable.
Message
Sender
Receiver
Transmission Medium
Protocol
COMPONENTS OF DATA COMMUNICATION (5)
Data
Raw facts
Information
processed data
Hardware
tangible part
Software
intangible part (ex. OS) - binary (0 & 1)
Telecommunication/Networks
internet/ARPANET
People/Peopleware
end users/programmers
Message
The _____ is the information (data) to be communicated.
Sender
sends the data message. It can be a computer, workstation, telephone handset, video camera, and so on.
Receiver
receives the message. It can be a computer, workstation, telephone handset, television, and so on.
Transmission medium
physical path by which a message travels from sender to receiver.
Protocol
set of rules that govern data communications.
SMTP
HTTP
HTTPS
TCP/IP
DIFFERENT KINDS OF PROTOCOL
SMTP (Simple Mail Transfer Protocol)
a protocol for sending and receiving emails over networks. It's the standard for email communication between clients and servers, defining their interaction.
HTTP (Hypertext Transfer Protocol)
web protocol for fetching web pages and resources. It guides how browsers request content from servers and how servers provide responses. It's the basis of web data communication.
HTTPS (Hypertext Transfer Protocol Secure)
a web protocol for sharing web pages and resources. It guides how browsers request and servers deliver content, forming the basis of web communication.
TCP/IP (Transmission Control Protocol/Internet Protocol)
a crucial internet protocol suite. It guides data packet handling, transmission, and routing among devices. ____ ensures reliable data transfer, and IP manages addressing and routing.
Text
Number
Images
Audio
DATA REPRESENTATION (4)
Text
In data communications, ____ is represented as a bit pattern, a sequence of bits (Os orIs).
Number
____ are also represented by bit patterns. However, a code such as ASCII is not used to represent ____ ; the ____ is directly converted to a binary number to simplify mathematical operations.
Images
____ are also represented by bit patterns. In its simplest form, an ___ is composed of a matrix of pixels (picture elements), where each pixel is a small dot. The size of the pixel depends on the resolution.
Audio
____ refers to the recording or broadcasting of sound or music. ____ is by nature different from text, numbers, or images.
Simplex
Half-Duplex
Full-Duplex
DATA FLOW (3)
Simplex
the communication is unidirectional, as on a one-way street. Only one of the two devices on a link can transmit; the other can only receive.
Half-Duplex
each station can both transmit and receive, but not at the same time :When one device is sending, the other can only receive, and vice versa.
Full-Duplex
is like a two-way street with traffic flowing in both directions at the same time. In ____ mode, signals going in one direction share the capacity of the link: with signals going in the other.
Digital Signal
Analog Signal
TYPES OF SIGNAL
Digital Signal
- have only a limited number of defined values. Although each value can be any number, it is simple as 1 and 0. Well-suited for modern electronic devices and communication systems, includes technologies like digital phones, computers, and the internet.
Analog Signal
- a continuous representation of information, where data is conveyed through varying voltage levels or continuously changing physical properties such as amplitude, frequency, or phase. They are used in older forms of communication, like traditional telephony and radio broadcasting.
GUIDED MEDIA
UNGUIDED MEDIA
TYPES OF TRANSMISSION MEDIA
Twisted Pair Cable
Coaxial Cable
Optical Fiber Cable
GUIDED MEDIA CABLES (3)
Unshielded Twisted Pair (UTP)
Shielded Twisted Pair (STP)
TWISTED PAIR CABLE (2)
Guided Media
referred to as Wired or Bounded transmission media. Signals being transmitted are directed and confined in a narrow pathway by using physical links.
Twisted Pair Cable
used for transmitting data in telecommunications and computer networks.
Unshielded Twisted Pair (UTP)
widely used for Ethernet networking and telephone connections in homes and offices.
Shielded Twisted Pair (STP)
used in environments with higher levels of interference, such as industrial settings or areas with a lot of electronic equipment.
Coaxial Cable
carry signals over longer distances with less signal degradation compared to other cable types.
Optical Fiber Cable
high-speed transmission medium used for transmitting data using light signals.
Unguided Media
referred to as Wireless or Unbounded transmission media. No physical medium is required for the transmission of electromagnetic signals.
Radio Waves
long wavelengths, used in radio broadcasting, television transmission, and various wireless technologies like Wi-Fi, Bluetooth, and cellular networks.
Microwaves
shorter wavelengths than radio waves, utilized in microwave ovens for heating food, and crucial for satellite communication, point-to-point wireless links, and radar systems.
Infrared
shorter wavelengths than microwaves and invisible to the human eye, used in remote controls, short-range wireless communication, and data transmission between devices like smartphones, laptops, and other peripherals.
Radio Waves
Microwaves
Infrared
UNGUIDED MEDIA (3)
Repeater
Hub
Bridge
Switch
Router
NETWORK DEVICES (5)
Repeater
A ___ operates at the physical layer. Its job is to regenerate the signal over the same network before the signal becomes too weak or corrupted to extend the length to which the signal can be transmitted over the same network. An important point to be noted about ___ is that they not only amplify the signal but also regenerate it. When the signal becomes weak, they copy it bit by bit and regenerate it at its star topology connectors connecting following the original strength. It is a 2-port device.
Hub
A ___ is a basically multi-port repeater. A --- connects multiple wires coming from different branches, for example, the connector in star topology which connects different stations. ___ cannot filter data, so data packets are sent to all connected devices. In other words, the collision domain of all hosts connected through ___ remains one. Also, they do not have the intelligence to find out the best path for data packets which leads to inefficiencies and wastage.
Bridge
A ___ operates at the data link layer. A ___ is a repeater, which adds on the functionality of filtering content by reading the MAC addresses of the source and destination. It is also used for interconnecting two LANs working on the same protocol. It has a single input and single output port, thus making it a 2 port device.
Switch
A ____ is a multiport bridge with a buffer and a design that can boost its efficiency(a large number of ports imply less traffic) and performance. A ____ is a data link layer device. The ____ can perform error checking before forwarding data, which makes it very efficient as it does not forward packets that have errors and forward good packets selectively to the correct port only. In other words, the ____ divides the collision domain of hosts, but the broadcast domain remains the same.
Router
A ___ is a device like a switch that routes data packets based on their IP addresses. The ___ is mainly a Network Layer device. ___ normally connect LANs and WANs and have a dynamically updating routing table based on which they make decisions on routing the data packets. The ___ divides the broadcast domains of hosts connected through it.
Point to Point Topology
Mesh Topology
Star Topology
Bus Topology
Tree Topology
Hybrid Topology
COMPUTER NETWORK TOPOLOGY
Point to Point Topology
works on the functionality of the sender and receiver. It is the simplest communication between two nodes, in which one is the sender and the other one is the receiver. ____ provides high bandwidth.
Mesh Topology
every device is connected to another device via a particular channel. This design creates a redundant and highly reliable network structure. Information can take multiple paths to reach its destination, enhancing fault tolerance and minimizing disruptions. While offering robustness, ____ topology can require more cables and configuration complexity compared to other network layouts.
Star Topology
all the devices are connected to a single hub through a cable. This hub is the central node and all other nodes are connected to the central node. The hub can be passive in nature i.e., not an intelligent hub such as broadcasting devices, at the same time the hub can be intelligent known as an active hub. Active hubs have repeaters in them. Coaxial cables or RJ-45 cables are used to connect the computers.
Bus Topology
a network type in which every computer and network device is connected to a single cable. It is bi-directional. It is a multi-point connection and a non-robust topology because if the backbone fails the topology crashes.
Ring Topology
it forms a ring connecting devices with exactly two neighboring devices. A number of repeaters are used for ____ topology with a large number of nodes, because if someone wants to send some data to the last node in the ring topology with 100 nodes, then the data will have to pass through 99 nodes to reach the 100th node. Hence to prevent data loss repeaters are used in the network.
Tree Topology
the variation of the Star topology. This topology has a hierarchical flow of data. It features a hierarchical structure resembling a tree, with multiple star-configured networks connected to a central bus backbone. This design allows for the expansion of the network by adding more star-configured networks, while maintaining a central point for control and management.
Hybrid Topology
the combination of all the various types of topologies we have studied above. ____ Topology is used when the nodes are free to take any form. It means these can be individuals such as Ring or Star topology or can be a combination of various types of topologies seen above. Each individual topology uses the protocol that has been discussed earlier.
PAN
LAN
WAN
MAN
CAN
TYPES OF NETWORK
PAN - A Personal Area Network (PAN)
is a small-scale network that connects devices within a limited range, typically within a person's personal workspace or immediate vicinity.
LAN - A Local Area Network (LAN)
s a network of connected devices within a small area like a building or home. It's used to share resources like printers, files, and internet connections locally.
WAN - A Wide Area Network (WAN)
connects large geographic areas, linking multiple LANs together. The internet is a prime example, uniting global computers and networks.
MAN - A Metropolitan Area Network (MAN)
is bigger than a LAN but smaller than a WAN, connecting multiple LANs within a city. It offers fast connectivity for organizations with multiple city locations.
CAN - A Campus Area Network (CAN)
spans a university or corporate campus. It's bigger than a LAN but smaller than a MAN, enabling effective communication and resource sharing within the campus.
OSI MODEL
OSI stands for Open Systems Interconnection.
It was developed by ISO – ‘International Organization for Standardization‘, in 1984. It is a 7-layer architecture with each layer having specific functionality to perform. All these 7 layers work collaboratively to transmit the data from one person to another across the globe.
Layer 1 - Physical Layer
The lowest layer of the OSI reference model is the ____ layer. It is responsible for the actual physical connection between the devices. The ____ layer contains information in the form of bits. It is responsible for transmitting individual bits from one node to the next. When receiving data, this layer will get the signal received and convert it into 0s and 1s and send them to the Data Link layer, which will put the frame back together.
Layer 2 - Data Link Layer (DLL)
The____ layer is responsible for the node-to-node delivery of the message. The main function of this layer is to make sure data transfer is error-free from one node to another, over the physical layer. When a packet arrives in a network, it is the responsibility of the ____ to transmit it to the Host using its MAC address.
Layer 3 - Network Layer
The ____ layer works for the transmission of data from one host to the other located in different networks. It also takes care of packet routing i.e. selection of the shortest path to transmit the packet, from the number of routes available. The sender & receiver’s IP addresses are placed in the header by the ____ layer.
Layer 4 - Transport Layer
The ____ layer provides services to the application layer and takes services from the network layer. The data in the ____ layer is referred to as Segments. It is responsible for the End to End Delivery of the complete message. The ____ layer also provides the acknowledgment of the successful data transmission and re-transmits the data if an error is found.
Layer 5 - Session Layer
This layer is responsible for the establishment of connection, maintenance of sessions, and authentication, and also ensures security.
Layer 6 - Presentation Layer
The ____ layer is also called the Translation layer. The data from the application layer is extracted here and manipulated as per the required format to transmit over the network.
Layer 7 - Application Layer
At the very top of the OSI Reference Model stack of layers, we find the ____ layer which is implemented by the network applications. These applications produce the data, which has to be transferred over the network. This layer also serves as a window for the application services to access the network and for displaying the received information to the user.
Voice network
a network that transmits only telephone signals (essentially xtinct)
Data network
a network that transmits voice and computer data (replacing voice networks).
Data communications
the transfer of digital or analog data using digital or analog signals
Telecommunications
the study of telephones and the systems that transmit telephone signals (becoming simply data communications)
Network management
the design, installation, and support of a network, including its hardware and software
Network cloud
a network (local or remote) that contains software, applications, and/or data.
Microcomputer-to-local area network
Highly common throughout business and academic environments, and now homes Typically a medium- to high-speed connection
Computer (device) requires a NIC (network interface card)
NIC connects to a hub-like device (switch)
Microcomputer-to-Internet
Popular with home users and small businesses
For some, a dial-up modem is used to connect user’s microcomputer to an Internet service provider
Technologies such as DSL and cable modems are quickly replacing dial-up modems
Local area network-to-local area network
Found in systems that have two or more LANs and a need for them to intercommunicate
A bridge-like device (such as a switch) is typically used to interconnect LANs
Switch can filter frames
Personal area network-to-workstation
Interconnects wireless devices such as PDAs, laptops and notebooks, and music playback devices
Used over short distances such as a few meters
Local area network-to-metropolitan area network
Used to interconnect companies (usually their local area networks) to networks that encompass a city
High-speed networks with redundant circuits
Metro Ethernet is latest form of metropolitan LAN
Local area network-to-wide area network
One of the most common ways to interconnect a user on a LAN workstation to the Internet (a wide area network)
A router is the typical device that performs LAN to WAN connections
Routers are more complex devices than switches
Wide area network-to-wide area network
High-speed routers and switches are used to connect one wide area network to another
Thousands of wide area networks across North America, many interconnected via these routers and switches
Sensor-to-local area network
Not all local area networks deal with microcomputer workstations
Often found in industrial and laboratory environments
Assembly lines and robotic controls depend heavily on sensor-based local area networks
Satellite and microwave
Typically long distance wireless connections
Many types of applications including long distance telephone, television, radio, long-haul data transfers, and wireless data services
Typically expensive services but many companies offer competitive services and rates
Newer shorter-distance services such as WiMa
Cell phones
Constantly expanding market across the U.S. and world
Third generation services available in many areas and under many types of plans with fourth generation services starting to appear
Latest generation includes higher speed data transfers (100s to 1000s of kilobits per second)
Computer terminal / microcomputer-to-mainframe
Predominant form in the 1960s and 1970s
Still used in many types of businesses for data entry and data retrieval
Few dumb terminals left today – most are microcomputers with terminal emulation card, a web browser and web interface, Telnet software, or a thin client
NETWORK ARCHITECTURES
A reference model that describes the layers of hardware and software necessary to transmit data between two points or for multiple devices / applications to interoperate
Reference models are necessary to increase likelihood that different components from different manufacturers will converse
Two models to learn: TCP/IP protocol suite and OSI model
THE TCP/IP PROTOCOL SUITE
Application layer
Where the application using the network resides
Common network applications include web browsing, e-mail, file transfers, and remote logins
Transport layer
Performs a series of miscellaneous functions (at the end-points of the connection) necessary for presenting the data package properly to the sender or receiver
Network (Internet or internetwork or IP) layer
Responsible for creating, maintaining and ending network connections
Transfers data packet from node to node (e.g. router to router) within network
Network access (data link) layer
Responsible for taking the data and transforming it into a frame with header, control and address information, and error detection code, then transmitting it between the workstation and the network
Physical layer
Handles the transmission of bits over a communications channel
Includes voltage levels, connectors, media choice, modulation techniques
OSI MODEL
In 1984, the International Organization for Standardization (ISO) developed the Open Systems Interconnection (OSI) Reference Model to describe how information is transferred from one networking component to another, from the point when a user enters information using a keyboard and mouse to when that information is converted to electrical or light signals transferred along a piece of wire (or radio waves transferred through the air).
Defines the process for connecting two layers together, promoting interoperability between vendors.
Separates complex functions into simpler components.
Allows vendors to compartmentalize their design efforts to fit a modular design, which eases implementation and simplifies troubleshooting.
Provides a teaching tool to help network administrators and students alike understand the communication process used between network components.
LAYERS OF OSI MODELS
Layer 7, the application layer,
provides an interface for the end user operating a device connected to a network. This layer is what the user sees, in terms of loading an application (such as Web browser or e-mail); that is, this application layer is the data the user views while using these applications.
Examples of application layer functionality include:
Support for file transfers
Ability to print on a network
Electronic mail • Electronic messaging
Browsing the World Wide Web